live2d搭建API 
    
    2019-04-27 
    
    
    
  
    原生js静态加载 使用cdn 遇到的问题(未解决) 
Uncaught DOMException: Failed to execute 'texImage2D' on 'WebGLRenderingContext': The image element contains cross-origin data, and may not be loaded. 
Access to XMLHttpRequest at 'file:///home/lynx/webGL/assets/Epsilon/Epsilon.model.json' from origin 'null' has been blocked by CORS policy: Cross origin requests are only supported for protocol schemes: http, data, chrome, chrome-extension, https. 
main.js:7588 Failed to load (0) : new/assets/Epsilon/Epsilon.model.json 
不使用cdn php动态加载 
参考fghrsh的API实现 
 
原代码分析 结构 
live2d_api/-+-add/---index.php             |             +-get/---index.php             |             +-model/---{模型}/             |             +-rand/---index.php             |             +-rand_textures/---index.php             |             +-switch/---index.php             |             +-switch_textures/---index.php             |             +-tools/-+-jsonCompatible.php             |        |             |        +-modelList.php             |        |             |        +-modelTextures.php             |        |             |        `name-to-lower.php             |             `-model_list.json 
live2d_fore/-+-lib/-+-jquery-ui.min.js              |      |              |      `-jquery.min.js              |              +-css/-+-font-awesome.min.css              |      |              |      +-flat-ui-icons-regular.eot              |      |              |      +-flat-ui-icons-regular.svg              |      |              |      +-flat-ui-icons-regular.ttf              |      |              |      +-flat-ui-icons-regular.woff              |      |              |      `-tips.css              |              +-live2d.min.js              |              +-autoload.js              |              +-tips.js              |              +-tips.json              |              `-fuck.json 
文件功能 前端 
lib/里面的是必备的jquery
 
由于作者使用了font-awesome图标,所以font-awesome和flat-ui-icons-regular都必备
 
live2d.min.js 作者将Live2DFramework,live2d.min.js,LAppDefine,LAppLive2DManager,LAppModel,PlatformManager,MatrixStack,ModelSettingJson全部合并到了live2d.min.js(舍去SampleApp)
! function (t ) // 这个参数貌似也没有用   ...;  }([function (function (function ( 
function (t, e, i ) // Live2DFramework  ...,  t.exports = {     l2dtargetpoint: p,     Live2DFramework: c,     L2DViewMatrix: f,     L2DPose: $,     L2DPartsParam: u,     L2DPhysics: l,     L2DMotionManager: h,     L2DModelMatrix: a,     L2DMatrix44: _,     EYE_STATE: g,     L2DEyeBlink: s,     L2DExpressionParam: n,     L2DExpressionMotion: o,     L2DBaseModel: r   }  },  
function (t, e, i ) // LAppDefine   "use strict" ;  t.exports = {     ...   } },  
function (t, e, i ) // 不清楚哪一部分,和网页问候语有关  ; },  
function (t, e, i ) // MatrixStack   ..., t.exports = r; },  
function (t, e, i ) // 不知道干嘛的,删掉感觉没影响  t.exports = i(5 ); } 
后端 add get rand rand_textures switch switch_textures 重构(官方SDK + API)